This is a selection of my work from Guardians of Atlas, a fast-paced action RTS from Artillery Games. I had the pleasure of working along side an amazing team of artists and engineers to bring this project to life. My primary role at Artillery was that of a 3D Generalist. I created many of the environment assets as well as several characters.
A diorama made with a selection of assets that I created for Guardians of Atlas
The Bramblethorn Goliath
The Purifier
The Seedbot
The Scuttleguard
This character did not make it into the final game.